Lecture 4A
  Wave Basics
  Wave Measures
  Wave Collisions
  Interference
  Reflect,Refract,
    & Diffract
  Sound Waves
  Doppler Effect
  WaveSimulation 1
  
Infrasound
  Recording
  Processing
  Examples
  WaveSimulation 2
Lectures

1A: Introduction
1B: Java Intro
2A: BuildingBlocks
2B: Objects
3A: More Objects
3B: Exceptions
       & Threads
4A: Waves
4B: Nuclear &
       Particle
5A: AWT
5B: More AWT
      & Graphics
6A:Detectors &
      Simulation
6B: LHC/Atlas &
     RandomSims    
7A: Swing
7B: Java2D
8A: Java Apps
8B: Dialogs &
    MoreClasses
9A: Java I/O
9B: Utilities,
        Unicode
10A: More
    Threading
10B: File
    Handling
11A: Array,Print,
    Images
11B: SimplePhysics
    Simulation
12A: Tips &
    Techniques
12B: More Tips &
    Techniques
13A: Satellite
    
Simulations
13B: Intro to Java
    Networking
14A: Java Servers
14B: HTTP Server
15A: ServerClient
15B: ServerClient
   Expt.Simulation
16A: Course
          Review
16B: ExerciseTest
        Discussion

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    Exercises
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    Q&A
    Resources
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Home : Lectures : Lecture 4A : Doppler Effect
Doppler Effect

The sound produced by the source is always the same, however, John is receiving more oscillations per second because the source is moving toward him.

The sound that reaches John's ear has a higher pitch than the sound that reaches Bob's ear.
This effect is called Doppler effect.


 

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Physics Simulations with JavaTM
KTH, Kurskod: 5A1418
Curator: Clark S. Lindsey