Lecture 13B
Networking
Internet Basics
IP - Datagrams
TCP - UDP
Application Layer
Ports
Java Networking
URL
InetAddress
Sockets
Client-Server

RMI
Exercises

Lectures

1A: Introduction
1B: Java Intro
2A: BuildingBlocks
2B: Objects
3A: More Objects
3B: Exceptions
       & Threads
4A: Waves
4B: Nuclear &
       Particle
5A: AWT
5B: More AWT
      & Graphics
6A:Detectors &
      Simulation
6B: LHC/Atlas &
     RandomSims    
7A: Swing
7B: Java2D
8A: Java Apps
8B: Dialogs &
    MoreClasses
9A: Java I/O
9B: Utilities,
        Unicode
10A: More
    Threading
10B: File
    Handling
11A: Array,Print,
    Images
11B: SimplePhysics
    Simulation
12A: Tips &
    Techniques
12B: More Tips &
    Techniques
13A: Satellite
    
Simulations
13B: Intro to Java
    Networking
14A: Java Servers
14B: HTTP Server
15A: ServerClient
15B: ServerClient
   Expt.Simulation
16A: Course
          Review
16B: ExerciseTest
        Discussion

    Contacts
    Description
    Exercises
    Index
    Outline
    Q&A
    Resources
    StudentInfoForm
    Student Pages
    What's New

 

Home : Lectures : Lecture 13B : TCP - UDP
TCP - UDP

Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP) are two separate Internet protocols for the Transport Layer.

The Transport Layer attempts to smooth over the problems of the IP layer.

The Transport Layer can place packets into the proper order and request retransmission of missing packets (i.e. packets not arriving within a given time).

TCP guarantees bytes in correct order.

UDP does not guarantee correct order but has lower overhead than TCP.

For some applications like audio and video transmission the loss of a few bytes is not noticeable and so they use UDP.

 

 

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Physics Simulations with JavaTM
KTH, Kurskod: 5A1418
Curator: Clark S. Lindsey